Okami | Game Maker, PSP Games VS PSP, PC, Xbox 360 Games

Okami

Published on: 9th May, 2009

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Okami  | read this item

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What the hell happened? Ready at Dawn had a year and a half to successfully port one of PS2’s greatest games to the Wii – what we all thought was a match made in heaven – only to nerf the controls and subsequently bungle gameplay. However, that’s not to say all is bad. You still get the lengthy, top-notch quest blending the best puzzle aspects of Zelda with a visual style that no other can match.
pic 114 Okami
Graphics aren’t everything, but in Okami’s case, they help define a universe. It’s hard to imagine Okami’s visuals getting any better than what wowed us back in 2006 on the PS2, but that’s exactly what the Wii hardware has done. From the cherry blossom trees to the sprawling fields, everything is that much crisper and that much more vibrant. Whether you’re searching for lost warrior dogs or scouring a labyrinth for an eyeball-shaped key, you’ll never once discover some glaring visual flaw that yanks you out of the mood.

The dungeons, people and environment are pieced together in such a beautiful, artistic way that they don’t even look like graphics – they look like another, existing realm that we’ve been lucky enough to witness. Even your character, the revived wolf-goddess Amaterasu, radiates with divine energy.
pic 27 Okami
Even smaller details, like babbling water and chirping insects, breathe constant life into every area you visit. Even though most new locales are covered in a murky, cursed fog, your godly powers slowly cleanse the countryside and bring blue skies back to the delight of cuddly forest animals everywhere. People start moving back into their homes, rivers flow once more… there’s always a reward for pressing on.
The biggest draw to Okami is its Celestial Brush, used in everything from solving puzzles to tackling the enormous bosses that lurk inside various temples across the land. Sometimes you literally have to draw a new bridge or slash away a rock that’s blocking your path – you’ll be able to control water, wind and fire too, as Amaterasu’s godlike divinity is slowly restored.

Of course a virtual paint brush was destined for the Wii and Okami enables you to channel your inner Bob Ross. By holding the B button, the screen becomes faded parchment and you’re able to paint weak lines with the A button and thicker lines with Z, but the brush isn’t always precise. We were hung up on the simpler brush techniques like getting a tree to blossom or slashing through an enemy. Also, we never had to use the weaker lines on the PS2. So why is that option mapped so readily to the A button? Holding B on your right hand and Z with your left, while making deliberate, precise motions with the Wiimote feels slow and at times, unstable.
pic 33 Okami
Not all fights can be solved with magic ink, though. The close combat weapons range from beads to oversized swords, but most fights were usually the button-mashing fare on PS2. This is not the case on Wii. Rather than simply assigning the attack button to A and calling it a day, each attack is registered by swiping the Wiimote. However, instead of repeatedly shaking the Wiimote for simple slashing combos like in Twilight Princess, control is on a 1:1 ratio now. This means that you’ll shake the Wiimote slowly once and then wait for your attack to register, and then shake the Wiimote again for your second attack in the combo. Combat now feels awkward and is not the fast-paced slashfest we were used to on the PS2.

Not that combat is the focus here, but after the first few hours or so, you’ll start avoiding enemies just to keep running through the lush open fields. Boss battles, on the other hand, are long and involve all your Brush skills – too bad there are only a handful of these fights. And from time to time, it’s not quite clear where you need to head next, leading to a lot of meandering around. Exploration is part of the genre, but a few more clues wouldn’t hurt.
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Readers Comments

  1. ANTONIO says:

    I HAVE TO FIND THE 8 DOGS IN OKAMI BUT I DONT NOW HOW TO FIND THE 3 LAST OF THEM AND PLEASE HOW?




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